• linearchaos@lemmy.world
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    10 months ago

    Doesn’t really matter what your developers run on, you need your QA to be running on trash hardware.

    We can even cut out the middleman and optimize unity and unreal to run on crap

    • meliaesc@lemmy.world
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      10 months ago

      Jokes on you, my corporate job has crippled the Mac they gave us so much that EVERYONE has trash hardware!

  • sasquash@sopuli.xyz
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    10 months ago

    But how would you implement that new Microsoft Screenshot surveillance bullshit feature? Just imagine what a giant waste of resources that is. You have something on your screen which is information and mostly likely already in a good form to process like text. But it makes a screenshot every few seconds and uses some “AI” to make the already existing information searchable again from a fucking screenshot??? Maybe I missed something but that is how I understood the feature.

  • lord_admiral@lemmy.worldOP
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    10 months ago

    By the way, I only threw that picture because I liked the background color. I didn’t read the text itself.

  • SuperSpruce@lemmy.zip
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    10 months ago

    I make sure my own web game can run smoothly on crappy hardware. It runs well on my gaming laptop downclocked to 400MHz with a 4x slowdown set by Chrome. It also loads in a couple seconds with a typical crappy Internet connection of 200kbps and >10% packet loss. However, it doesn’t run smoothly on my Snapdragon 425 phone or my old Core 2 Duo laptop. Is this my game or just browser overhead?

  • mariusafa@lemmy.sdf.org
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    10 months ago

    This is the way. Most of the games today run as shit because people doesn’t know or care about computer resources management.

  • thefartographer@lemm.ee
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    10 months ago

    When my dad died suddenly in 2015 and I cleared out his office at his job, I spun down his Win95 machine that he’d been using for essential coding and testing. My father was that programmer—the one who directly spoke to a limited number of clients and stakeholders because he had a tendency to ask people if they were stupid.

    • theangryseal@lemmy.world
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      10 months ago

      Your dad sounds like the childhood hero of mine who got me into computers.

      Severe ADHD prevented me from ever learning to code, but I became damn good at repairs and things and just general understanding of computers because he was available to ask questions at almost any time.

      He went to school auctions every year and got me a pile of hardware to learn from. He never asked for anything in exchange. All around great guy.

      I heard him on the phone a few times dealing with the people who he worked with though. Good god he was mean. I couldn’t imagine him being that way with me ever, but he was brutal when it came to work and money.

      A dude called him one time while I was sitting there, he listened for a few minutes and he said, “I’ve got a 14 year old kid here, he’s been doing this stuff for about 2 years. I’m gonna let him walk you through this for the 10th fucking time because you’re a goddamn idiot and feeling like a fool when you hang up the phone with a grown man isn’t teaching you any lessons. Maybe get a pen for this one because if I have to remind that a child walked you through it last time, I’m not going to be so fucking friendly.” I was so nervous, apologized multiple times, when I was finished walking him through it he took the phone and said, “now don’t you feel stupid? 25 years and this kid just schooled you.”

      He told me, “you gotta be real with idiots or they’ll bother you with stupid problems every single day of your life.”

      I wish that lesson had stuck haha, it just wasn’t in me to be mean. As a result, a hobby that I was passionate about all of my life is something I avoid like the plague now. People ruined it for me by bothering me constantly.

      • Baggie@lemmy.zip
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        10 months ago

        I think it’s nice of you not to be mean. The industry turned me a bit mean as a defence against people constantly shoveling more work onto me. Try to protect it if you can! I miss my lack of mean dearly.

        • theangryseal@lemmy.world
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          10 months ago

          I seriously have a boiling hatred for computers now because I couldn’t even be a little bit mean. I’ve snapped a few times when people blamed me for problems years after I worked on their stuff, but mostly I just got trampled on and robbed at every turn because I didn’t want to upset anyone.

          By the time I was mean enough to demand payment and things like that, I already hated it.

          My daughter is passionate about computers, so nowadays if I so much as want to tweak something a little bit I let her do it unless she don’t want to. I don’t want to burn her out too.

          • Baggie@lemmy.zip
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            10 months ago

            That sucks my dude, it sounds like some really shitty people ruined something you liked. So far I’ve found that the only way to protect yourself against that stuff is to set healthy boundaries. It doesn’t have to be rude, but unfortunately some people see it that way. It’s a rough time.

  • Crashumbc@lemmy.world
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    10 months ago

    You sound like some guy screaming everyone should own a horse after the car became popular.

  • Diplomjodler@lemmy.world
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    10 months ago

    Planned obsolescence is one of the major engines that keep our current system of oligarchic hypercapitalism alive. Won’t anybody think of the poor oligarchs?!?

  • IrateAnteater@sh.itjust.works
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    10 months ago

    I think that every operating system needs to a have a “do what the fuck I told you to” mode, especially as it comes to networking. I’ve come close to going full luddite just trying to get smart home devices to connect to a non-internet connected network, (which of course you can only do through a dogshit app) and having my phone constantly try to drop that network since it has no Internet.

    I get the desire to have everything be as hand-holdy as possible, but it’s really frustrating when the hand holding way doesn’t work and there is absolutely zero recourse, and even less ability to tell what went wrong.

    Then there’s my day job, where I get do deal with crappy industrial software, flakey Internet connections and really annoying things like hyper-v occupying network ports when it’s not even open.

      • IrateAnteater@sh.itjust.works
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        10 months ago

        Yeah, I’d love to, but first we have to tell that to Rockwell, Siemens, Bosch, ABB, etc, etc. All the proprietary software runs on Windows. Not to mention getting my company on board when we’re already heavily into the Microsoft ecosystem at the corporate level.

        • PopOfAfrica@lemmy.world
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          10 months ago

          It kind of baffles me that people are still invested in Microsoft at a corporate level considering the costs associated with it.

          • PlexSheep@infosec.pub
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            10 months ago

            The corpos don’t really care and want someone to blame if things go wrong, that’s why they often use proprietary alternatives.

    • AnarchoSnowPlow@midwest.social
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      10 months ago

      I try to not buy any Wi-Fi smart home devices anymore. I try to stick to zwave or zigbee, zwave I have better luck with generally. I even left my nest thermostat at my old house and installed a 10+ year old zwave thermostat at the new one. Way happier. I’m not relying on googles API to be stable anymore for home assistant interaction.

    • HStone32@lemmy.world
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      10 months ago

      You could make your own smart devices. You don’t even need to be smart in embedded systems these days either. Just use a cheap SBC.

  • Magister@lemmy.world
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    10 months ago

    When you see what ONE coder was able to do in the 80s, with 64K of RAM, on a 4MHz CPU, and in assembly, it’s quite incredible. I miss my Amstrad CPC6128 and all its good games.

    • prole@sh.itjust.works
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      10 months ago

      Still happens.

      Animal Well was coded by one guy, and it was ~35mb on release (I think it’s above 100 at this point after a few updates, but still). The game is massive and pretty complex. And it’s the size of an SNES ROM.

      Dwarf Fortress has to be one of the most complex simulations ever created, developed by two brothers and given out for free for several decades. The game, prior to adding actual graphics, DF was ~100mb and the Steam version is still remarkably compact.

      I am consistently amazed by people’s ingenuity with this stuff.

      • Blackmist@feddit.uk
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        10 months ago

        SNES ROMs were actually around 4MB. People always spoke about them being 32 Meg or whatever, but they meant megabits.

        I did like Animal Well, but gave up after looking at one of the bunny solutions and deciding I didn’t have the patience for that.

        I think most of the size of games is just graphics and audio. I think the code for most games is pretty small, but for some godforsaken reason it’s really important that they include incredibly detailed doorknobs and 50 hours of high quality speech for a dozen languages in raw format.

        • uis@lemm.ee
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          10 months ago

          I think most of the size of games is just graphics and audio. I think the code for most games is pretty small, but for some godforsaken reason it’s really important that they include incredibly detailed doorknobs and 50 hours of high quality speech for a dozen languages in raw format.

          True. Even Xonotic - opensource game - has very small game engine, but game logic and assets(maps, textures, lightmaps) are 1 gig. And same with AltCraft - small engine, but minecraft assets are huge.

    • AnUnusualRelic@lemmy.world
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      10 months ago

      When you see what they did in the 60s and 70s, where they ran an entire country’s social security system in a mainframe with a whooping 16Kb of memory (I’m not sure if it was 4 or 16, but it doesn’t make that much difference).

  • puchaczyk@lemmy.blahaj.zone
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    10 months ago

    Most of the abstractions, frameworks, “bloats”, etc. are there to make development easier and therefore cheaper, but to run such software you need a more and more expensive hardware. In a way it is just pushing some of the development costs onto a consumer.

    • Gladaed@feddit.de
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      10 months ago

      But this does not neccesarily mean the consumer pays more. Buying a current mavhine and having access to affordable software seems like a good deal.

      • uis@lemm.ee
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        10 months ago

        Capitalism makes it work only in one direction. Something became cheaper? Profits go up. Sometging became more expensive? Prices go up.

    • UnderpantsWeevil@lemmy.world
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      10 months ago

      Most of the abstractions, frameworks, “bloats”, etc. are there to make development easier and therefore cheaper

      That’s true to an extent. But I’ve been on the back side of this kind of development, and the frameworks can quickly become their own arcane esoteric beasts. One guy implements the “quick and easy” framework (with 16 gb of bloat) and then fucks off to do other things without letting anyone else know how to best use it. Then half-dozen coders that come in behind have no idea how to do anything and end up making these bizarre hacks and spaghetti code patches to do what the framework was already doing, but slower and worse.

      The end result is a program that needs top of the line hardware to execute an oversized pile of javascripts.

    • lolcatnip@reddthat.com
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      10 months ago

      If the software is much more expensive to develop, most is it just won’t exist at all. You can get the same effect by just not using software you feel is bloated.

    • Gamers_Mate@kbin.run
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      10 months ago

      Image description.

      The image is a screenshot of a tumblr post by user elbiotipo.

      My solution for bloatware is this: by law you should hire in every programming team someone who is Like, A Guy who has a crappy laptop with 4GB and an integrated graphics card, no scratch that, 2 GB of RAM, and a rural internet connection. And every time someone in your team proposes to add shit like NPCs with visible pores or ray tracing or all the bloatware that Windows, Adobe, etc. are doing now, they have to come back and try your project in the Guy’s laptop and answer to him. He is allowed to insult you and humilliate you if it doesn’t work in his laptop, and you should by law apologize and optimize it for him. If you try to put any kind of DRM or permanent internet connection, he is legally allowed to shoot you.

      With about 5 or 10 years of that, we will fix the world.

    • englislanguage@lemmy.sdf.org
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      10 months ago

      Innovation is orthogonal to code size. None of the software most modern computers are running cannot be solved on 10 year old computers. It’s just the question whether the team creating your software is plugging together gigantic pieces of bloatware or whether they actually develop a solution to a real problem.