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Joined 2 years ago
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Cake day: July 1st, 2023

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  • prole@sh.itjust.workstolinuxmemes@lemmy.worldHere we go again
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    3 months ago

    I would say the Steam Deck has been the major impetus for Linux adoption for a couple of years now. I know it sealed the deal for me, when I went into desktop mode and learned that KDE is basically Windows but better lol.

    But Linux, particularly Linux gaming, owes so much to Valve/Proton for the direction we’re going.


  • prole@sh.itjust.workstolinuxmemes@lemmy.worldHere we go again
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    3 months ago

    Welcome! I’ve been using it for a year and a half now, and the thought of going back to Windows makes me sick to my stomach. This is what it feels like personal computers were always supposed to be, before Microsoft came in and shat their capitalism all over everything.

    Don’t give up if you run into a snag, there’s tons of documentation online and people willing to help you out. I also think learning how it works is half the fun, but I’m a weird motherfucker.










  • As someone who’s (re) vanced stopped working today, one thing about using my browser instead was the inability to switch to a different app or lock my screen without pausing.

    I fucking hate that shit. Made solely so they could sell it as a “bonus feature” for subscribing to their pay service.




  • There are also (somewhat hidden) “hard modes” where the only indicator that you’re in a different mode is that the badge number next to the uBlock icon changes color.

    You can have it block all third party scripts by default for every website, or even go all out and basically use it like noscript. Pretty much breaks every individual website though but you can choose individually what to let through and save it based on domain (I believe) so you really only need to do it once.


  • Still happens.

    Animal Well was coded by one guy, and it was ~35mb on release (I think it’s above 100 at this point after a few updates, but still). The game is massive and pretty complex. And it’s the size of an SNES ROM.

    Dwarf Fortress has to be one of the most complex simulations ever created, developed by two brothers and given out for free for several decades. The game, prior to adding actual graphics, DF was ~100mb and the Steam version is still remarkably compact.

    I am consistently amazed by people’s ingenuity with this stuff.