

AFAIK it is still a tuning of llama 3[.1], the new Base models will come with the release of 4 and the “Training Data” section of both the model cards is basically a copy paste.
Honestly I didn’t even consider the fact they would not be giving Base models anymore before reading this post and, even now, I don’t think this is the case. I went to search the announcements posts to see if there was something that could make me think about it being a possibility, but nothing came out.
It is true that they released Base models with 3.2, but there they had added a new projection layer on top of that, so the starting point was actually different. And 3.1 did supersede 3…
So I went and checked the 3.3 hardware section and compare it with the 3 one, the 3.1 one and the 3.2 one.
3 | 3.1 | 3.2 | 3.3 |
---|---|---|---|
7.7M GPU hours | 39.3M GPU hours | 2.02M GPU hours | 39.3M GPU hours |
So yeah, I’m pretty sure the base of 3.3 is just 3.1 and they just renamed the model in the card and added the functional differences. The instruct and base versions of the models have the same numbers in the HW section, I’ll link them at the end just because.
All these words to say: I’ve no real proof, but I will be quite surprised if they will not release the Base version of 4.
Mark Zuckerberg on threads
Link to post on threads
zuck a day ago
Last big AI update of the year:
• Meta AI now has nearly 600M monthly actives
• Releasing Llama 3.3 70B text model that performs similarly to our 405B
• Building 2GW+ data center to train future Llama models
Next stop: Llama 4. Let’s go! 🚀
Meta for Developers
Link to post on facebook
Today we’re releasing Llama 3.3 70B which delivers similar performance to Llama 3.1 405B allowing developers to achieve greater quality and performance on text-based applications at a lower price point.
Download from Meta: –
- 3
- 3.1
- 3.2
- 3.3
Small note: I did delete my previous post because I had messed up the links, so I had to recheck them, whoops
I’ve never used oobabooga but if you use llama.cpp directly you can specify the number of layers that you want to run on the GPU with the -ngl flag, followed by the number.
So, as an example, a command (on linux) from the directory you have the binary, to run its server would look something like:
./llama-server -m "/path/to/model.gguf" -ngl 10
Another important flag that could interest you is -c for the context size.
This will put 10 layers of the model on the GPU, the rest will be on RAM for the CPU.
I would be surprised if you can’t just connect to the llama.cpp server or just set text-generation-webui to do the same with some setting.
At worst you can consider using ollama, which is a llama.cpp wrapper.
But probably you would want to invest the time to understand how to use llama.cpp directly and put a UI in front of it, Sillytavern is a good one for many usecases, OpenWebUI can be another but - in my experience - it tends to have more half baked features and the development jumps around a lot.
As a more general answer, no, the safetensor format doesn’t directly support quantization, as far as I know