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Joined 8 months ago
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Cake day: August 11th, 2024

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  • Yes. I encrypt because theft. I know PopOS and Mint make it 1-click ez. …unless of course you want home and root on a separate drives. That scales difficulty real fast. There’s plenty of tutorials, and I managed, but I had to patch together different ones to get a basic setup-- Never mind understanding exactly what I did and repeating it (the latest challenge I’ve been dragging my feet on). I do hope this is an area that sees more development in the near future.




  • I respectfully disagree. While true that Houdini was one of the first visual effects softwares offering an indie license, it was by no means the only one. Substance comes to mind, before the Adobe acquisition.

    The timeline is also unconvincing: a considerable number of years elapsed after Houdini entered the market and Autodesk/Maya offered an indie license. However, is does coincide with better blender documentation and rise in YT content that rapidly grew the blender community.

    Houdini can do more than FX, sure, and I’ve consistently heard nothing but good things, but its professional use remains relatively [edit: departmentally] niche. So, it may seem to someone in the niche of FX that Maya is losing ground to Houdini, but on a macro level Blender has the features and price point to threaten a larger portion of Autodesk/Maya’s market share. In lieu of better data, I’ll refer to google trends of the three softwares in which Houdini is a flat line at the bottom. I will gladly consider data to the contrary if you have it.

    Either way, my main point was that competition is good, and who is responsible for how much doesn’t change that.



  • Autodesk Maya. Autodesk being the company, Maya the software. I disagree with the framing that Blender needs to develop (more) new tools [for the purpose of] competing. Maya is industry standard in animation mostly due to monopolistic practices (EG: purchasing competitors), not innovation or development. Blender needs more money to develop more tools. Full stop. Many professionals have been disappointed with Autodesk’s offerings and development, and look to Blender for innovation.


  • pemptago@lemmy.mltoLinux@lemmy.mlCloser number keys
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    3 months ago

    I’m using xkb and modified the custom layout so RAlt is Altgr and layer 3 places arrow keys under my right hand and various brackets under my left when I hold right alt modifier. Sorry I can’t give more info at the moment. Feel free to message me if you pursue this and hit a wall. I can provide more details this weekend.

    [Edit: just saw the wayland info, apologies if that means xkb is out. Honestly don’t know the implications offhand. leaving this comment in case there’s anything useful]



  • Kudos on the release! And respect for using codeberg.

    I’m always on the lookout for a FOSS replacement to my biggest proprietary dependency, Obsidian (some exist, but too many tradeoffs so far). I didn’t see any mention of wiki-style links, is that out of scope? I imagine the encryption makes it complicated.

    Also, on the dev side, how has your experience with Tauri been? Have you tinkered with any other rust frameworks? How have you found their documentation?


  • It’s available to whoever is willing to pay. Consent is given when users agree to privacy policies and ToS. Unfortunately, unless you’re in the EU, it’s legal, and when companies violate permissive laws or suffer a data breach, the penalties are often inconsequential. The original comment was vague and didn’t specify the case. In the context of linux users vs MS and Apple, I’m leaning towards a distrust of big tech and “readily available for anyone” being inclusive of a multibillion dollar ad industry and the ecosystems developed around it. Though, technically not anyone can access every piece, so I guess we could dismiss it as a thing of the past.



  • I wouldn’t say that we disagree. I’m not against regulation. I apologize if I was not clearer about that.

    I do think it’s a blunt tool, but I also think blunt tools are necessary. I didn’t mean to undermine that, I wanted to communicate that a cultural and behavioral shift is an additional tool we need.

    Besides the “assholes and idiots,” there’s also well-meaning but ignorant folks out there. Understandably, too- we’re dealing with complex supply chains. It’s easy to think switching to paper is better- and it is, on the waste front- but it isn’t on the carbon front, not without reusing them a few times. I regret not being clearer and to the point in my original reply.

    Growing up, I was focused on the waste problem but it wasn’t until I heard an estimate about how many people would die globally in the next few decades if temps rose 2° C instead of 1.5. Unfortunately, I haven’t been able to find the source again, but I remember it was orders of magnitude more than the holocaust. And those are going to be people in vulnerable parts of the world, not the biggest polluters. It really woke me up to the stakes of greenhouse gases. Of course micro plastics are a concern, as well, but I’d have felt much better about the posted news if it were targeting the plastic around food which is so abundant now and harder to reduce, reuse, or recycle.

    Anyways, thank you for your pushback. It’s helped me realize that I need to be clearer and distinguish my stance from sounding too much like Plastic PR talking points.


  • Why do people only ever talk about the carbon footprint when plastic bans are discussed?

    This is not the case. Ai, crypto, airplanes, cars, meat production, fertilizers, etc are more are on my radar than bag bans. Suggesting otherwise feels combative. I agree that we should reduce both greenhouse gases and plastic waste. I didn’t say or even suggest we shouldn’t reduce plastic waste. My last sentence (“… we need to foster a culture that consumes less and reuses more.”) is inclusive of reducing plastic use and waste.

    many people do not recycle or reuse their plastic bags. I would assume this measure is aimed more at them then at you.

    And that’s why my response was about the behavioral and cultural change. The unintuitive fact about plastic vs paper bag carbon emissions was something I heard about a decade ago and it helped push my understanding of environment impact beyond simply “plastic bad, paper good,” and focusing only on waste and not manufacturing and distribution, as well. Regulation is just one tool, and a blunt one at that, but individual choices matter and can operate with more nuance for better results. To be clear, that’s not an argument against regulation, it’s an argument for acting beyond the baseline that regulation sets.

    Edit: formatting, brevity, clarity, typo


  • That’s on the whole probably good news, though I’m having trouble finding immediate satisfaction. Banning plastic bags doesn’t necessarily mean less of an impact on the environment. Not without a behavior change, as well.

    Plastic bags have the lowest carbon footprint to produce and distribute compared to paper, polypropylene, or cotton. In many places plastic bags (including small produce bags) can be recycled at the grocery store (two near me do but it’s easy to miss). I also found plastic very easy to reuse. It’s a bit annoying to have to buy trashbags when my reused grocery bags worked fine and were made of less material.

    Reusable totes are only as eco friendly as they are reused (about 130 times to equal plastic). Forgetting them and amassing a huge collection is not progress nor is using paper bags once and then recycling them. source

    Happy to see attention on the issue but as I haven’t always appreciated the nuances or been wary of the green washing in the past, I thought this was worth sharing. Progress is rarely as simple as a new regulation or new product, as strong capitalist forces would want us to believe. If we want meaningful progress we need to foster a culture that consumes less and reuses more.


  • I have used inkscape for this purpose and it can be effective. The display units can be changed in the preferences (inch, cm, etc) and basic shape dimensions input directly. You can input absolute position for shapes and nodes, but I didn’t notice an easy way for relative position. They also have a path effect called “Measure Segments” for that functionality. FWIW, I later preferred blender, but I might try a dedicated tool like LibreCAD mentioned in another comment. They seem to have decent documentation and a wiki.


  • I wanted something similar from a remote company I was working for. They were pretty good about fulfilling requests, but when I asked for a good kvm switch they said they had trouble in the past and instead recommended a usb hub that can toggle between machines. Then connect both machines to the same monitor and toggle the input. Not ideal, but low cost and functional. Might not suit your needs (would be annoying if you have to frequently toggle back and forth), but if you’re just trying to share your desk space between a work machine and personal, and the monitor input is easy to toggle, it’s worth considering.