I think we actually have similar conclusion.
-
We do agree blender has been achieved a lot, but it’s an unfair and uphill battle.
-
I never claimed blender has not been used by real studios. But the market share for blender is bad, ~3% according to my quick search. And it’s probably not from big studios. If we love something, I think we also have to be unbiased, so we can improve it.
My point is that instead of blaming the blender team, we should cherish how much blender team has been achieved and offered in this harsh territory.
Looks professional. I am always wondered if any video editor is client server based and/or api driven based.
For example, if the video editor can directly use tlmy server’s disk io and gpu instead of my desktop one, so my desktop client is only for controlling. Non concurrent multi users across network would be awesome.
If we can build a simple video by using APIs then fine-tune the project by using video editor, that would also awesome.