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Joined 2 years ago
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Cake day: June 17th, 2023

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  • It’s better in one way, in that updates are applied on reboot rather than pulling the rug put from under running applications. But I agree that it doesn’t go all the way, as it doesn’t provide a verifiable base system with clearly separated modifications. OSTree would be great.

    Another possibility would be to distribute a base image as a btrfs send stream (possibly differential against previous versions) containing a compose-fs image and associated files. And then OS extensions could be installed with systemd-sysext.


  • LaggyKar@programming.devtoLinux@lemmy.mlVLC Player
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    11 months ago

    I used to use it, but then I switched to MPV, as it works a lot better with hardware acceleration. MPV supports more methods for hardware decoding (e.g. nvdec), and also MPV will keep the frames in VRAM when doing hardware decoding, and do additional processing and presentation using the GPU, while VLC copies everything back to system RAM and processes the frame on the CPU.

    At the time I switched hardware decoding with copy-back would actually result in twice the CPU usage compared to software decoding, but that was a long time ago. Also, I would get tearing in VLC and not in MPV.








  • Already daily driving it on my laptop, which uses AMD graphics, and my work laptop, which uses Intel graphics. For Nvidia, there’s missing explicit sync (which should be fixed soon), and Steam completely freaking out (might get fixed by explicit sync). Kwin also seems a bit unstable on Nvidia, but I haven’t tested it for extended periods of time.

    I also have a computer with display on an Nvidia card via reverse prime, which suffers performance issues on Wayland. Might be improved on Plasma 6, but that computer runs OpenSUSE Leap, so it won’t get that for some time.

    There is also the issue of picture-in-picture, but that can be worked around with Kwin rules.




  • This is very outdated.

    • Catalyst doesn’t exist anymore, it was replaced by AMDGPU-PRO years ago.
    • The Radeon Mesa driver (radeonsi) is generally faster than AMDGPU-PRO OpenGL for gaming, and has been for years. On the Vulkan side, performance is usually fairly close between the Mesa driver (RADV), AMDVLK and AMDGPU-PRO.
    • AMDGPU is just the kernel driver, which is used by both the Mesa drivers and AMDGPU-PRO, so why is it listed separately?
    • For Intel, I think the hardware was holding it back more than the driver, especially since they’ve replaced the classic Mesa drivers with Gallium based ones. But now they’re doing the Arc stuff.
    • I don’t know if I would say that Nvidia proprietary runs well